We've had another YouTube player ezez game playing Tooth and Claw, annoyingly he was continuously exploiting the spawn glitch we've aware of which is already fixed and will be in the new release.
A list of our fixed for 1.3a are:
Overlapping animations fixed, along with improved animations
Sounds added to corresponding actions (such as roaring) while not a bug exactly, just didn't apply the audio. This includes better spacial 3D sounds (distance ranges etc).
various graphical glitches
Night time lighting effects are better
ADDITIONAL FEATURES (Sandbox mode):
The tiger will now grow based on it's age, food and water intake and excersize.
along with many AI improvements for the deer behavour which it can now sleep, eat, poop, drink, give various calls
additional prey has been added (you'll have to wait and see what they are!)
there is now another enemy tiger which (we are working on it, you can fight and intimidate, submit, spray your territory to warn him off and vise-versa, this is one of the things we are really working hard on currently, as these core mechanics will be a huge core of the game, and we want to make it very realistic yet fun and rewarding, which is not easy)
ADDITIONAL FEATURES (Story Mode):
The storyboard is almost complete (and what an amazing story of survival, revenge and dynasties)
Voice acting / Dialogue is pretty much complete
the first "cut seen" of the baby tiger (you) watching it's mother fight a bear and lose her life, and be taken into captivity :(
We expect this to release next month if things keep running smoothly.